From 663d54e72937ef75269133e947165e6b799a5b11 Mon Sep 17 00:00:00 2001 From: Jaroslaw Konik Date: Mon, 26 May 2025 17:22:52 +0200 Subject: [PATCH] docs --- README.md | 2 +- book/src/introduction.md | 2 +- src/lib.rs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index bb057b3..c2d8c5a 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,7 @@ bevy_scriptum's main advantages include: - flexibility - hot-reloading -Scripts are separate files that can be hot-reloaded at runtime. This allows you to quickly iterate on your game or application logic without having to recompile your game. +Scripts are separate files that can be hot-reloaded at runtime. This allows you to quickly iterate on your game or application logic without having to recompile it. All you need to do is register callbacks on your Bevy app like this: ```rust diff --git a/book/src/introduction.md b/book/src/introduction.md index 59dd69d..ca1382e 100644 --- a/book/src/introduction.md +++ b/book/src/introduction.md @@ -20,7 +20,7 @@ bevy_scriptum's main advantages include: - flexibility - hot-reloading -Scripts are separate files that can be hot-reloaded at runtime. This allows you to quickly iterate on your game logic without having to recompile your game. +Scripts are separate files that can be hot-reloaded at runtime. This allows you to quickly iterate on your game logic without having to recompile it. All you need to do is register callbacks on your Bevy app like this: ```rust diff --git a/src/lib.rs b/src/lib.rs index 4f6eee7..7d87b12 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -20,7 +20,7 @@ //! - flexibility //! - hot-reloading //! -//! Scripts are separate files that can be hot-reloaded at runtime. This allows you to quickly iterate on your game or application logic without having to recompile your game. +//! Scripts are separate files that can be hot-reloaded at runtime. This allows you to quickly iterate on your game or application logic without having to recompile it. //! //! All you need to do is register callbacks on your Bevy app like this: //! ```no_run