* Added initial support for bevy 0.16.0 * Removed unnecessary bevy feature * update version references --------- Co-authored-by: Jaroslaw Konik <konikjar@gmail.com>
26 lines
773 B
Rust
26 lines
773 B
Rust
use bevy::prelude::*;
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use bevy_scriptum::prelude::*;
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use bevy_scriptum::runtimes::lua::prelude::*;
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#[derive(Component)]
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struct Player;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_scripting::<LuaRuntime>(|builder| {
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builder.add_function(
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String::from("get_player_name"),
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|player_names: Query<&Name, With<Player>>| player_names.single().expect("Missing player_names").to_string(),
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);
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})
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.add_systems(Startup, startup)
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.run();
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}
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fn startup(mut commands: Commands, assets_server: Res<AssetServer>) {
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commands.spawn((Player, Name::new("John")));
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commands.spawn(Script::<LuaScript>::new(
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assets_server.load("examples/lua/promises.lua"),
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));
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}
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