* adds Lua language support * makes the library generic, allowing for easy extension for more languages * small improvements and fixes
59 lines
2.3 KiB
Rust
59 lines
2.3 KiB
Rust
use bevy::prelude::*;
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use bevy_scriptum::prelude::*;
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use bevy_scriptum::runtimes::lua::prelude::*;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_scripting::<LuaRuntime>(|runtime| {
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runtime
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.add_function(String::from("fun_without_params"), || {
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println!("called without params");
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})
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.add_function(
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String::from("fun_with_string_param"),
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|In((x,)): In<(String,)>| {
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println!("called with string: '{}'", x);
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},
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)
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.add_function(
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String::from("fun_with_i64_param"),
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|In((x,)): In<(i64,)>| {
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println!("called with i64: {}", x);
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},
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)
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.add_function(
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String::from("fun_with_multiple_params"),
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|In((x, y)): In<(i64, String)>| {
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println!("called with i64: {} and string: '{}'", x, y);
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},
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)
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.add_function(
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String::from("fun_with_i64_and_array_param"),
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|In((x, y)): In<(i64, mlua::RegistryKey)>, runtime: Res<LuaRuntime>| {
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runtime.with_engine(|engine| {
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println!(
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"called with i64: {} and dynamically typed array: [{:?}]",
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x,
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engine
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.registry_value::<mlua::Table>(&y)
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.unwrap()
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.pairs::<usize, mlua::Value>()
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.map(|pair| pair.unwrap())
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.map(|(_, v)| format!("{:?}", v))
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.collect::<Vec<String>>()
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.join(",")
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);
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});
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},
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);
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})
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.add_systems(Startup, startup)
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.run();
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}
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fn startup(mut commands: Commands, assets_server: Res<AssetServer>) {
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commands.spawn(Script::<LuaScript>::new(
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assets_server.load("examples/lua/function_params.lua"),
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));
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}
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