* adds Lua language support * makes the library generic, allowing for easy extension for more languages * small improvements and fixes
33 lines
954 B
Rust
33 lines
954 B
Rust
use bevy::prelude::*;
|
|
use bevy_scriptum::prelude::*;
|
|
use bevy_scriptum::runtimes::rhai::prelude::*;
|
|
|
|
#[derive(Component)]
|
|
struct Player;
|
|
|
|
fn main() {
|
|
App::new()
|
|
.add_plugins(DefaultPlugins)
|
|
.add_scripting::<RhaiRuntime>(|runtime| {
|
|
runtime.add_function(
|
|
String::from("print_player_names"),
|
|
|players: Query<&Name, With<Player>>| {
|
|
for player in &players {
|
|
println!("player name: {}", player);
|
|
}
|
|
},
|
|
);
|
|
})
|
|
.add_systems(Startup, startup)
|
|
.run();
|
|
}
|
|
|
|
fn startup(mut commands: Commands, assets_server: Res<AssetServer>) {
|
|
commands.spawn((Player, Name::new("John")));
|
|
commands.spawn((Player, Name::new("Mary")));
|
|
commands.spawn((Player, Name::new("Alice")));
|
|
|
|
commands.spawn(Script::<RhaiScript>::new(
|
|
assets_server.load("examples/rhai/ecs.rhai"),
|
|
));
|
|
}
|